The Walking Dead: Season Two,
Episode One “All That Remains”
Publisher:
Telltale Games
Players:
One
Genre:
Graphic Adventure, Horror
Distribution:
Download
For
those of you new to Telltale Games' The
Walking Dead
series this game is categorized as a Graphic Adventure. It's kind of
like a 'Choose your own Adventure' book, there are consequences to
the decisions that you make. The first thing you do upon starting a
new game is import any saved game files you have from previous games
(either or both The
Walking Dead: Season One and
400 Days).
Those allows the game to tailor the game to the decisions you've
made before.
Then
you are reminded of your past exploits in a “Previously on...”
montage. It's been a few months since I played through Episode
One,
but that quick montage reminded me how much I enjoyed the first game.
The end of Episode
One
contains one of the few moments I've found in a video game that
actually brought tears to my eyes.
In
Season Two
the player takes control of Clementine (One of my favorite characters
in video gaming right now), an incredibly brave and resourceful child
that you shepherded through the first season as Lee. As a child of
the apocalypse Clem has learned to survive, either on her own or
while in a group. This season drops you right into the action and
doesn't stop. This episode is full of narrow escapes, harrowing
encounters and a scene not for the squeamish. Clem reminded me very
quickly why she's my favorite child of The
Walking Dead-verse.
Never a liability she not only holds her own with the adults she's
grouped with, she makes herself indispensable to them.
The
group Clem has fallen in with to begin this season seems much more
dysfunctional than the group from the previous season. They're all
obviously afraid of someone, someone whom they seem to expect to see
hunting them around every corner. On top of the paranoia that
causes, there's a soon to be child with a mystery father and lots of
distrust of Clementine.
The
voice acting for the most part is top-notch, with the actors voicing
Clementine and Luke standing out the most to me. The game looks like
a graphic novel, with the graphics seeming to have a hand drawn
quality to them. My only gripe with the game is the same gripe I had
with Season One;
the action sequences interrupt the story and keep you from finding
out more as quickly as possible. Unlike the show, where you wait for
the next action sequence to break up the soap opera-ness of the
interpersonal relationships, the action sometimes seems shoe-horned
into the situation during play. I find myself rushing through the
action, barely paying attention, until I can get to the next morsel
of character development.
Conclusion:
The first installment of The
Walking Dead: Season Two
picks up right where Season
One
left off. You experience the zombie apocalypse through the eyes of
an adolescent, and discover the changes that such a situation forces
upon the survivors. I can't wait to see what the rest of the season
has in store, there are already so many questions that need answers.
Rating:
7.5/10
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