Tomb Raider
Issues #1-6
Publisher:
Dark Horse Comics
Writer:
Gail Simone
Artist:
Nicolas Daniel Selma
Genre:
Action Adventure
Price:
$3.50/issue
This
series picks up right where the game left off, continuing the story
of archeologist and fledgling raider of tombs, Lara Croft. Issues
1-6 will be comprising the upcoming trade paperback (due to be
released on November 25, 2014) so it seemed like a good place to
pause and do a review. Keep your eyes peeled for the trade paperback
if you're interested in the story, the individual issues have been
very popular and can be hard to track down if you didn't already have
them on your pull-list.
Gail
Simone does a great job (better than the game, in my opinion) of
tackling the psychological toll Lara's adventures on Yamatai have
taken on her. She is wracked with guilt, not only for her lost
companions, but also for her loss of innocence. Here is a
mild-mannered academic that has found she is surprisingly good at
killing folks, and that her company is dangerous company to keep. It
at times isolates her, causing further self-doubt and introspection.
Gail Simone has taken a good character, and made her a much greater
character, multifaceted and tough, but most importantly, believable.
That
believability is essential, because it gives the reader a real world
anchor in a story with a strong supernatural aspect. Without Lara
seeming real, the rest of the story would lack the impact that is
present there. Mr. Selma's art is important here as well. I once
had it explained to me that comic book art is influenced by the
subject matter. Realistic characters and settings are drawn in a
more minimalist way, so that the reader can fill in the familiar with
there own imagination and experience. The more fantastic the
subject, the more realistic the art often gets; this allows the
artist to fill in the details for which the reader doesn't have a
frame of reference. You can see both styles in these six books.
Bars and crowded streets don't need to have every puddle of beer and
crumpled piece of paper drawn in them, we all know what those things
look like. A close-up of statue like, part woman, part crocodile,
part elephant guardians though, yes please fill in the blanks for me.
It works superbly throughout.
The
close of issue six brings about the conclusion of what might be the
most influential part of Lara's young life. She has gained the
skills she needs to become the adventurer that we all know she'll
become, and seems to have attained a measure of confidence in herself
that will aid her in overcoming her guilt and doubt.
Conclusion:
An impressive addendum to the videogame reboot. Tomb
Raider takes the foundation
already set for it and builds a three dimensional, well developed
heroine that's sure to continue entertaining readers for quite a
while. With Yamatai behind her, I can't wait for the next adventure
to begin.
Rating:
8/10
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